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Goblin Slayer 3D model

First post on Artstation!! I've made this model coming to coming to a year ago slightly before enlistment into the Singapore Conscription Army with the other things like animations and sketchfab uploads a bit later.

Figuring out how to make weapon trails to imitate Warframe's style of getting that flow that comes out of the sword was the aim of the animation experiment. It was something that boggled me a lot back when I was a student in Singapore Polytechnic few years ago. Somehow I stumbled upon a very old 3D blog back then and it led me from there to using Nurbs and it all came together from there after some research and experiments haha. Do email me if you have any queries, though I'm not super amazing, I'll do my best to answer them. :3

Also lesson learnt: modelling from snippets of manga pages is the worst idea to come up with.

one of the shots I found kinda nice from the test animation

one of the shots I found kinda nice from the test animation

Plain Torso shot with more bland lighting.

Plain Torso shot with more bland lighting.

Front, back, side views for anyone curious

Front, back, side views for anyone curious

Test Animation, reference to Blind Justice nikana Stance in Warframe

Goblin Slayer with some PBR-ish look on sketchfab, might change in future since GS is my testbed for shader tests on Sketchfab