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Arknights Talulah

Learned a lot making this model.

general look.

general look.

wireframe

wireframe

expressions. Tried playing around with external mesh to make things more expressive this time.

expressions. Tried playing around with external mesh to make things more expressive this time.

3D viewer for if you want to spin the model around.

this time I touched into transparency a little, it's still not something i'd personally dare to deploy in production level, but it did let me explore the limitations of Maya Software and it's interactions with Transparency.

The usual VRM vtuber demos I make for models, with realtime face tracking via VSeeFace.